Pixelwarp Evo Ultimate immersive Projection Curved Screen
Software New version 4.2.1
Pixelwarp Evo is the next evolution in geometric correction (warping) and edge blending of curved multi-projection screen applications e.g. Games, Simulators, Windows 7/8/8.1/10 desktop applications and full screen GPU applications.
Pixelwarp Evo is a software tool for geometric correction (warping) and edge blending of full screen real-time applications. The software is simply manipulated through control points, aligning the projected display to the screen surface or via a webcam with AutoBlend.
Designed for wide screen gaming and simulators projected onto flat or curved or dome screen displays.
New version 4.2.1
– NEW: Qualified with Windows November 2019 Update
– NEW: Automatically configure perspective views for P3D, X-Plane and DCS simulators
– NEW: Create HTTP TouchPanels to control the software form Tablet/Phone (Ultimate License Only)
– NEW: Specify custom projector name for better identification
– NEW: Pin displays to GPU physical outputs for invariant displays enumeration. (Requires NVidia or ATI GPU)
– NEW: Lock and protect configuration by password for unattended and kiosk setups
– UPD: Extended CMDNET commands with SHOW and HIDE
– UPD: Improved and clear GUI design
NEW: Anisotropic filtering (default 4x) for DirectX and OpenGL warping
NEW: New and improved system-level warp hooking for Windows 10
NEW: 16bit HDR blending for .procalib files
NEW: SYSNET interface for remote control
NEW: Draw lines between control points
NEW Auto alignment (AutoBlend) included
NEW: Draw lines between control points
NEW: Background images per projector with frustums orientation/angles for better mapping
NEW: Add reset to default parametric blend
NEW: Support for NVidia API nvapi-r361 and ATI Pro native warping api
NEW: Support for up to 8 different control sets
NEW: X-Plane Multiview plugin 2.2 with X-Plane 10.50+ support
NEW: Load the projector warping from another dat file
UPD: Improved NVidia native warping support
UPD: Improved OpenGL warping
UPD: Support for DOOM OpenGL mode
Warps and blends both windows desktop and full screen applications.
2 years free updates after purchase.(upgrade in two year intervals at 40% original cost)
AutoBlend camera based calibration compatible.
Black level matching
32 and 64 bit applications.
Up to 16 projector display outputs on one PC.
Supports ati eyefinity group mode.
Compatible with native NVidia mosaic technologies.
Full 3D support with Quadro cards listed below:
2 projectors: Single NVidia K4200,k5200,6000
4 projectors: Single NVidia K5200
8 projectors: Two NVidia K5200 + SLI or Two NVidia K5200 + Quadro Sync
12 projectors: Three NVidia K5200+ Quadro Sync.
16 projectors: Four NVidia K5200+ Quadro Sync.
Up to 40 x 40 warp points.
Auto warp applications at PC start-up.
360 degree screen support.*Display rotation within a group.
Remote adjustment via network.
Advanced edge blend shaping.
Free hand masking.
Image animations for linearity test
Runs DirectX and OpenGL Windows Games and simulators and windows 7/8/8.1/10 desktop applications.
Adjustable amount of warp control points.
Edge blend with individual RGB gamma adjustments.
Advanced Edge blend with individual warp points.
Runs on GPU for same as game frame rates.
Auto warping of anything that runs on the pc no menu loader or dll to mess with.
Projector color balance per output.
Adjustable size edge blend.
USA tech support.
Works with Triple head 2 go units.
Pick the display to warp.
Multiple test patterns and images, even your own custom ones.
Digital download no shipping.
Loads SGL2 and DT config files.
Supports projector rotation.
WHERE CAN I USE Pixelwarp?
Pixelwarp is a versatile software tool that can be used to:
•align Movies/Games /Sims onto curved and non-planar projection screens
•align and edge blend multi-projector displays
•align and edge blend curved screen displays
WHY CHOOSE Pixelwarp?
Pixelwarp delivers next generation performance by leveraging the power of the Graphics Processing Unit (GPU) in the host computer.
•Resolution is only limited to that provided by the GPU
The user interface is easy to use,
•Simple mouse and keyboard operation
•Configuration of complex displays in minutes yet under the hood lies a powerful and sophisticated system.
Some of the features include:
•Has gamma control for edge blend.
•Matrox TripleHead2Go and QuadHead support.
Windows 7 / 8 / 10 32 or 64bit
Directx 9 / 10 / 11 or Opengl games and sim's.
Minimum 2GHZ processor.
Projector Outputs configurations
Any combination of max 16 displays.